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Posted: 10 Oct 2006, 04:37
by Rotonen
I would recommend every single pixel artist to take a look at NeoGeo games.

http://en.wikipedia.org/wiki/Neo_Geo_%28console%29

In the aspect of creating scenery, look especially into the Metal Slug series. For character attack animation, I would recommend the Art of Fighting series, Last Blade series, King of Fighters series and Garou - Mark of the Wolves.

They're also good games, so no loss in checking them out for other people either.

Posted: 10 Oct 2006, 11:31
by Crush
here a database with sprites from metal slug.
http://www.mslugdb.com/main/gallery/sprites/

Posted: 07 Dec 2006, 17:59
by Rotonen
http://www.nopers.com/video/1431/master_of_ms_paint

A fine example of oldschool "doing it all by hand".

Posted: 10 Feb 2007, 02:03
by yosuhara
this animation rocks! :)

Image

Posted: 26 May 2007, 12:34
by Rotonen

Posted: 09 Aug 2007, 13:15
by Crush
Here are some pictures and descriptions of some real weird-looking exotic animals for those of you who don't feel like getting their inspirations for new monsters from generic birds, wolfs and rats:
http://blog.fastlanetransport.ca/worlds ... fbeat-news
When mother nature can get away with such weird designs we cang do it, too.

Posted: 17 Aug 2007, 11:40
by Bjørn
Crush wrote:Here are some pictures and descriptions of some real weird-looking exotic animals for those of you who don't feel like getting their inspirations for new monsters from generic birds, wolfs and rats:
http://blog.fastlanetransport.ca/worlds ... fbeat-news
When mother nature can get away with such weird designs we cang do it, too.
"Could not find the requested page."

Re: Pixel art referrences and possible inspirations

Posted: 02 Mar 2008, 16:26
by i

Re: Pixel art referrences and possible inspirations

Posted: 30 Mar 2008, 21:41
by Rotonen
http://thepiratebay.org/tor/4096264

Just gotta love all the cameos, references and quality pixel art in there.

Simply awesome. Totally worth watching.

Re: Pixel art referrences and possible inspirations

Posted: 05 Apr 2008, 22:46
by zick
That video was whack! ... in a good way.

I like the block monster toward the beginning that grew as other blocks were added. Interesting concept, I'd like to see something like that in TMW ... a monster that can fuse with other monsters of the same species and make a big version. Maybe as you fight it, it breaks back down.

Re: Pixel art referrences and possible inspirations

Posted: 14 May 2008, 16:30
by Rotonen
Not really pixel art, but I deem it worth posting:

http://www.vimeo.com/993998

Re: Pixel art referrences and possible inspirations

Posted: 31 May 2008, 15:06
by Pajarico
Rotonen wrote:Not really pixel art, but I deem it worth posting:

http://www.vimeo.com/993998
Excellent.

Re: Pixel art referrences and possible inspirations

Posted: 03 Aug 2008, 17:37
by Rotonen
http://www.deliantra.net/

A piece of inspiration on how to NOT do it.

Re: Pixel art referrences and possible inspirations

Posted: 14 Aug 2008, 05:38
by Rotonen
http://www.bobsgame.com/

Now that is dedication. Simply amazing for a single man project.

Re: Pixel art referrences and possible inspirations

Posted: 17 Aug 2008, 14:32
by Rotonen