TEST: fixes on tutorial maps
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TEST: fixes on tutorial maps
Baseballboy worked on the tutorial maps to make them consistent with the adjacent maps. I just put the changes on the testserver
Please have a look at eventual mapping errors, give feedback on how you like how the maps look now and also please do the tutorial to see if the changes work well together with it.
Please have a look at eventual mapping errors, give feedback on how you like how the maps look now and also please do the tutorial to see if the changes work well together with it.
- baseballboy
- Knight
- Posts: 502
- Joined: 04 Jan 2009, 20:04
- Location: USA, North Carolina
Re: TEST: fixes on tutorial maps
Okay I've completely done all the starter quests and I didn't have any trouble with them. All the barriers work. I've checked all the warps I found 3 small mapping errors, which have been fixed just need to push. Other than that I see no more problems. Anyone else tested it yet?
-BBB
Edit: Pushed.
-BBB
Edit: Pushed.
BaseBaIIBoy - 99, Zalika - 95, Mou. - 86, baseballboy - 83, Abacus - 82, Laticia - 76
<o11c> More boobs please.
<o11c> More boobs please.
Re: TEST: fixes on tutorial maps
I tested too. The two ways with quest and without but i don't look the whole map. I found no problems
"What's a philosopher? A man who opposes nature against law, reason against custom, his consciousness against public opinion, and its judgment against error."
Sébastien-Roch Nicolas de Chamfort (6 avril 1740-13 avril 1794)
"Imagination is more important than knowledge, because knowledge is limited"
Albert Einstein (14.03.1879-18.04.1955)
both translated by the player Nard
Sébastien-Roch Nicolas de Chamfort (6 avril 1740-13 avril 1794)
"Imagination is more important than knowledge, because knowledge is limited"
Albert Einstein (14.03.1879-18.04.1955)
both translated by the player Nard
- Johanne Laliberté
- Novice
- Posts: 133
- Joined: 13 Mar 2011, 05:38
- Location: Canada
Re: TEST: fixes on tutorial maps
I tested:
Map 041, 042
less empty map with the addition of fire goblins. I would like more. They Have a cactus garden to do tequila and protection from fence to protect them from scorpions. This area can survive!
I didn't find problems on this map.
-------------
Hideout 017-4 213 32
1. It's normal if I walk over the bottles on the floor? Bottles are obstacles or no?
2. BaseBallBoy and I didn't see collisions for 2 beds to the headboard/footboard.
I didn't find problem inside the new corridors except inside the Hideout for the bottles on the floor and 2 beds with no collisions
P.S I can't wait for Orum and warnick, but of course they will be happy to leave at hidout and make something dark
Johanne
Map 041, 042
less empty map with the addition of fire goblins. I would like more. They Have a cactus garden to do tequila and protection from fence to protect them from scorpions. This area can survive!
I didn't find problems on this map.
-------------
Hideout 017-4 213 32
1. It's normal if I walk over the bottles on the floor? Bottles are obstacles or no?
2. BaseBallBoy and I didn't see collisions for 2 beds to the headboard/footboard.
I didn't find problem inside the new corridors except inside the Hideout for the bottles on the floor and 2 beds with no collisions
P.S I can't wait for Orum and warnick, but of course they will be happy to leave at hidout and make something dark
Johanne
Dream today, to see what we will do tomorrow.
Rêver aujourd'hui pour savoir ce que l'on fera demain.
Rêver aujourd'hui pour savoir ce que l'on fera demain.