Testers needed for new dress quest!

Content and general development discussion, including quest scripts and server code. TMW Classic is a project comprising the Legacy tmwAthena server & the designated improved engine server based on evolHercules.


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Chicka-Maria
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Re: Testers needed for new dress quest!

Post by Chicka-Maria »

Johanne Laliberté wrote:Hi,

This is the beautiful dress I dreamed to get and go to the ballroom with my wonderful partner! :D

May I suggest to rise a little bit more for the defense and the M.Attack and the fee a little more expensive to get it. :idea:

Johanne :)
Hi johanne im so glad you love the dress :) but im afraid the m.attack and defence will stay as it is after talking to a couple of devs. Since its for levels 60+ we cant raise it to high. Plus for a fine dress we wouldnt want it to get ruined in battle now will we? :P

Hope to see you in it when its on the server im sure you will look awsome :)

Regards,
Chicka
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Re: Testers needed for new dress quest!

Post by v0id »

Nard wrote:Well you are right in some ways, Chicka, there are in TMW some quests which require you to leave a room or a building, such as Cat Ears or Kylian's. But actually Lora suggest to wait, I understood that I just had to spend some time. not that I had to move. Players are supposed to be able to do a quest with no help. The Wiki, in my opinion, is to help players who are stuck, and can't figure what to do, thus a spoiler or reminder when doing it several times . My suggestion was just to make the quest a bit more friendly. The sentences I wrote went through my mind quickly, I didn't thought about them very seriously. Now, I also thought that Lora could cycle randomly through several answers in the same way Nina does it in Tulimshar. A timer could also be added to avoid what I experienced.

I hope my remarks will help.

Nard
The current dialog is:

Code: Select all

"Come back later and the dress will be finished!"
I suggest we change it to:

Code: Select all

"It will take some time to have the dress finished.
Meanwhile, why don't you go take some air outside?"
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Chicka-Maria
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Re: Testers needed for new dress quest!

Post by Chicka-Maria »

sounds good void. :)
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Nard
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Re: Testers needed for new dress quest!

Post by Nard »

Chicka-Maria wrote:sounds good v0id. :)
indeed! Thanks James!
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o11c
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Re: Testers needed for new dress quest!

Post by o11c »

Doing a realtime delay is less computationally complex than any method of map-change-checking.

How about "come back tomorrow" or "come back in a couple hours".
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Chicka-Maria
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Re: Testers needed for new dress quest!

Post by Chicka-Maria »

probably but it might be better if we just keep it as a map change, i prefer it anyway..nobody likes waiting :P lol
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Re: Testers needed for new dress quest!

Post by v0id »

The testing server has just been updated with the following changes:
  • * Checks the player has enough money to pay the dresd (reported by Cody)
  • * Changed the dialog of Lora Tay when she is working on the dress
Last edited by v0id on 31 Aug 2012, 00:28, edited 1 time in total.
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Re: Testers needed for new dress quest!

Post by o11c »

Let me repeat this: It is not good that *every* time the player walks in or out of the building (or just past the entrance), it forces to load the whole scripting engine, regardless of whether they're doing the quest or not.

Also, /me grumbles about people having local commits in the testserver again (and also about commits with whitespace errors - come on, people, aren't you checking your diffs for the ugly red warning?)
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Re: Testers needed for new dress quest!

Post by SudoPlatypus »

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Last edited by SudoPlatypus on 04 Apr 2013, 01:30, edited 1 time in total.
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Re: Testers needed for new dress quest!

Post by SudoPlatypus »

.
Last edited by SudoPlatypus on 04 Apr 2013, 01:28, edited 1 time in total.
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o11c
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Re: Testers needed for new dress quest!

Post by o11c »

haven't looked at it in depth but here's a proper patch.

'git am', 'git reset HEAD^', 'git add --interactive' might be an effective command sequence.
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[The extension patch has been deactivated and can no longer be displayed.]

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SudoPlatypus
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Re: Testers needed for new dress quest!

Post by SudoPlatypus »

.
Last edited by SudoPlatypus on 04 Apr 2013, 01:28, edited 1 time in total.
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o11c
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Re: Testers needed for new dress quest!

Post by o11c »

Sorry, the 'git am, git reset, git add --interactive' is a sequence for interactively applying a patch, you won't ever need to use it.

The sequence of making a patch is:
<edit the files>
git add <files>
git status # make sure all the files are marked to be committed
git commit
<type a good commit message>
git format-patch origin/master


Some ancillary command sequences:
When you have local commits, use 'git pull --rebase' instead of 'git pull'. You can also use 'git rebase' separately.

When someone applies your local commit to the main repository, you can remove your local changes by doing 'git reset --hard origin/master'
I'm not sure, but 'git pull --rebase' might take care of this for you.

You might find this useful: http://try.github.com

The way you learn is by doing. Make a scratch repository, clone it twice, and see what happens when you push from one or the other.
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SudoPlatypus
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Re: Testers needed for new dress quest!

Post by SudoPlatypus »

.
Last edited by SudoPlatypus on 04 Apr 2013, 01:27, edited 1 time in total.
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Jenalya
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Re: Testers needed for new dress quest!

Post by Jenalya »

I just restarted the testserver with some fixes v0id did based on the feedback and some of the dialogue changes from Qwerty Dragon.
Please test again. :)
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