Please test by doing all quests, spells, and combat.
Still haven't fixed the biggest performance problems, but I've finally finished nearly all the steps I have to do before that.
Also, *somebody* did some local changes to the server-data again, so I had to force-reset it ...
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Fixed:
- accreg.txt lost
- off-by-one buffer overflow in timestamping
- walktimer
- itenplz realloc
- party.txt_*.tmp
- skill level
- #chipchip verification
- crash on invalid @command
- healing rate
- chest armor
- crashes relating to status timers, such as weight over 50% or 90%, poison (shock sweet), ...