Possible key for not yet made quest

Content and general development discussion, including quest scripts and server code. TMW Classic is a project comprising the Legacy tmwAthena server & the designated improved engine server based on evolHercules.


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Jenalya
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Re: Possible key for not yet made quest

Post by Jenalya »

A passage between towns would need to be really huge, considering the towns are on different continents....
http://wiki.themanaworld.org/index.php/Geography
So if you want to create a connection between towns that you can walk, you'd have to explain it with some kind of magic teleportation anyway, and we already have teleport between places.
Some quest with a hidden cave where you need a key would be possible, just not to connect the towns.

About the graphic, it doesn't match the tmw graphic style and guidelines. Have a look here: http://wiki.themanaworld.org/index.php/Guidelines
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Jenalya
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Re: Possible key for not yet made quest

Post by Jenalya »

The distance between the towns is just too big to have a cave connection.

But the idea with trapped miners, bats and sounds you can only hear with cat ears sounds interesting.
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Nard
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Re: Possible key for not yet made quest

Post by Nard »

As several towns are planned on Argaes and Kaizei the idea could be nice for a big quest or sequence of smaller ones. I think better in Argaes than Kaizei as the last has already a set of caves to connect areas. Couldn't the explosion be "the big Earthquake"?
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