[WIP] Woodland Maps = My Work

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Psychodelic
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[WIP] Woodland Maps = My Work

Post by Psychodelic »

two Woodland Maps.

Normal Map and Minimap
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Psychodelic
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Re: [WIP] Woodland Maps = My Work

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o11c
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Re: [WIP] Woodland Maps = My Work

Post by o11c »

Former programmer for the TMWA server.
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Psychodelic
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Re: [WIP] Woodland Maps = My Work

Post by Psychodelic »

oh ok

thanks for the link!
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Chicka-Maria
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Re: [WIP] Woodland Maps = My Work

Post by Chicka-Maria »

This would look more interesting for a park setting rather than the woods.
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Re: [WIP] Woodland Maps = My Work

Post by Freeyorp101 »

Moved to content development.

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straelyn
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Re: [WIP] Woodland Maps = My Work

Post by straelyn »

Looks like the kind of place where you'd start off a quest, maybe relating to the funny frozen guy in the lake.
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Crush
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Re: [WIP] Woodland Maps = My Work

Post by Crush »

The "funny frozen guy in the lake" is the old (VERY old) playerset. It was meant as an in-joke when the new playerset was released (several years ago). I would advise against using it in new maps. Especially because some people thought that it would be a dead baby, and called us out on having bad humor.

A general mapping tip: "Open" maps don't work very well in games played from birds-eye perspective. They are hard to navigate, because the player only sees a small area of it at a time. Also any large-scale symmetry which might look beautiful in an overhead view can't be seen from the ingame perspective.

It's much better to have a more labyrinth-like map design with clearly defined paths and obstacles which prevent the player from leaving them.
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Maps

Post by Psychodelic »

Really l know my maps are very simple to create because or now lm are new on tiled hehe

for now lm working on other map

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Re: [WIP] Woodland Maps = My Work

Post by Wombat »

Keep it up :alt-3: We need more mappers.
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Psychodelic
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Maps

Post by Psychodelic »

Hehe good, l want practic on tiled for help tmw :alt-0:
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