v0id wrote:We don't play the same game I think... On most of the events, I like to bring up my secret-raging-agent. Most likely because I don't feel being a pathetic worm when orange-pink glows flow around me while I deal 420 dmg very fast on every hit.
1) What kind of events, exactly? In Candor warriors usually unable to outperform hardcore banshee setups with terra arrows on potions as far as I can see. Cindy? Same. PvP events here and there? Oh, are you sure about
warrior on these with current balance?
Also arhcers dont have to bring "secret agents". They just equip most aggressive outfit, drink some potions and ready to rock-n-roll.
2) "Very fast" is not a exact definition. How about comparing XP/damage per minute/killrate, actually? When there is chance to make direct comparison in obvious ways where different classes are starting to work on same monster at same time, like candor, cindy, etc I can see aggressive banshee setups are clear winners as they "steal" the kill 100% of the time when such situation occurs.
3) Okay, if you insist, maybe second part of topic also deserves some investigation. If you claim each damage is 420, can you estimate how it compares in terms of damage per minute, for example, with lightning bolts, then? Bolt is about ~1000 damage, once per every 1.5 seconds (in most aggressive mage setup, raw numbers without m.def of target). So damage per minute is about 45 000 in ideal case with most aggressive mage setup. Maybe a bit less in realistic setups. What's your "very fast" attack delay? Let's see if there is some imbalance occurs as well and 2nd part of topic haves some point.
In practice on mentioned events I havent observed warriors could be able to cause serious imbalance in battles (like stealing most kills and/or drops). Maybe some very task-optimized setups can do something like this in some very narrow scenarios, but in general it not feels like this. For me it looks like if even mages could compete more or less on par with fairly aggressive warriors setups or even outshot them a bit in common cases (candor, cindy, ...). OTOH bansheers do far more damage in extreme setups than any mage could ever dream. The only known exception is a kill GM event: high m.def of hat makes mages completely suck: 120 damage once per every 1.5 seconds isnt a really competitive for sure. Yet I still somehow won crown once - next time I probably should try to win million in lottery, probability is about the same
.