I did some playtesting on test server (caliban.homeip.net - "testing server" world), trying to raise low-level mage and learn this cheap spell. Attempted to use minimal set of debug features (only setting char level to 40 and some items for quests) to have better idea how it actually feels for player.
At first glance its funny that #flar (which is meant to be stronger and more expensive version as I understand) works "immediately" - with no war magic school knowledge at all . As long as caster knows spell, can use magic and haves sulphur powder, it fires. It has been initially meant for beginners, its 1st war spell to learn so its okay I guess.
In terms of damage flar is even somewhat good at low levels, since it always hits (which is an issue for newbies) and not so bad damage (in terms of newbies), though very few shots. So its super-expensive (for newbies) if using ways offered by game itself. Because of low number of shots and quite costly ways to convert ash to powder.
Then, #acornshot does not works for me for some reason. When I do it ... nothing happens. I got general magic lvl 1 and war magic lvl 2 - overall it takes considerable time for quests/monster points/etc, but I'm still not being offered this spell anywhere. Can someone show me code which teaches player to use this spell and/or give full description of prerequisites to use #acornshot? I've also attempted to set lvl2 general magic manually but it hasn't worked either and attack still does not works. How do I learn this spell and what it takes? I thought cheap and crappy attack meant to be "newb mage's best friend", no? What I'm doing wrong with it?
It makes sense. Though currently most daunting issue with existing magic system to my taste is that leveling of low-level mage as player's 1st char is a PITA, thanks to lack of cheap attacks and the fact its a really troublesome to hunt stuff while having mage's stats.o11c wrote:It has always been intended that high-level mages can cast low-level spells for free.