TMW has too many IRC channels:
- #themanaworld - the main channel
- #themanaworld-dev - the main dev channel
- #themanaworld-support - historically, a place to provide support. Inactive; these days we provide support in #themanaworld or -dev since we've slacked off saying "go to -support".
- #themanaworld-private - the only access-restricted channel, where important matters are discussed in real-time, rather than on the forum.
- #themanaworld-event - historically, a place to develop events in secret. Has not been used much for recent events.
- #tmwa - founded as a low-traffic channel so that I could watch all of it.
- #themanaworld-art - founded once we started getting too much art talk in -dev that it was distracting. Active.
- #themanaworld-sound - founded as a reaction to #themanaworld-art. Inactive.
- #themanaworld-war - founded to keep flaming about the server move out of #themanaworld. Considered not as good as the "old" war channel. Inactive.
- #themanaworld-cafe - founded as a reaction to #themanaworld-war - "give peace a chance"
My proposal is to close -support, -event, -war, and -cafe. I don't feel comfortable being the one to make suggestions regarding -sound.
Some people have proposed to close -private. As I see it, the core problem is that:
- Some people got tired of all the important discussion happening in -private, then complained that we're making decisions in -private without involving them.
- GMs don't find it easy to connected to IRC all the time the way devs do (this is actually a legitimate concern).
- There are still times when important decision need to be made with faster turnaround than can be had in the private forum.
- People who quit the channel have no right to complain about not being in the channel.
- It is a place where GMs can stay connected without being overwhelmed by all the chatter in #themanaworld or -dev. -private is a low-traffic channel, so it's possible for a non-insane person to actually read all the traffic.
- There *are* solutions to the problem of staying connected all the time.