Map Size

Content and general development discussion, including quest scripts and server code. TMW Classic is a project comprising the Legacy tmwAthena server & the designated improved engine server based on evolHercules.


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newt_e
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Map Size

Post by newt_e »

This may be a slightly silly question, what size does each square represent on the maps - are they about 1m in size?

N.
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Reid
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Re: Map Size

Post by Reid »

newt_e wrote:This may be a slightly silly question, what size does each square represent on the maps - are they about 1m in size?

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It's approximatively 1meter, as the player sprite is about 1,5tile so if you consider the perspective, it almost reach 1,8tile, so 1,8m.
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o11c
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Re: Map Size

Post by o11c »

This thread from Wesnoth may be relevant, or perhaps just entertaining: http://forums.wesnoth.org/viewtopic.php?f=6&t=19145

We don't have the same degree.
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Fother
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Re: Map Size

Post by Fother »

o11c wrote:This thread from Wesnoth may be relevant, or perhaps just entertaining: http://forums.wesnoth.org/viewtopic.php?f=6&t=19145

We don't have the same degree.
Indeed... Considering we have big buildings with small interiors, and tiny shacks with multi tiered pointlessly massive floors in them, relative size is out the window.
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newt_e
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Re: Map Size

Post by newt_e »

Cheers - that all helps. I had hoped it wasn't a fixed size for all places.
Graf Koks
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Re: Map Size

Post by Graf Koks »

I like how my wedding ring is displayed
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Re: Map Size

Post by thusmark »

Fother wrote: Indeed... Considering we have big buildings with small interiors, and tiny shacks with multi tiered pointlessly massive floors in them, relative size is out the window.
+1
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