[DEBUG] Scenario system

Content and general development discussion, including quest scripts and server code. TMW Classic is a project comprising the Legacy tmwAthena server & the designated improved engine server based on evolHercules.


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gumi
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[DEBUG] Scenario system

Post by gumi »

I don't remember who suggested this (either chicka-maria, Johanne or Relm) but I thought it was a very good idea so I made it real.
The scenario system allows you to select a common user setup that you would have on the main server. For example, the scenarios could include a level 80 dark mage, a level 35 archer, a level 5 knife fighter, etc.
The scenario system is made to better test new quests and new features. You can quickly switch between scenarios using any debug NPC.

=> Please help me list the most common scenarios so I can add them to the script



At the moment, the scenarios include:

Level 1 Noob
Str 9 / Agi 2 / Vit 9 / Dex 8 / Int 1 / Luk 1
Only emote and trade skills
50gp, Knife, CottonShirt, SlingShot, 100x SlingBullet, RaggedShorts


Level 15 Noob
Str 15 / Agi 5 / Vit 15 / Dex 15 / Int 1 / Luk 1
Only emote and trade and party skills
1500gp, Knife, CottonShirt, Bow, 100x Arrow


Level 60 Archer
Str 1 / Agi 1 / Vit 3 / Dex 92 / Int 1 / Luk 1
emote, trade, party, focus and mallard's eye (focused) skills
40500gp, ForestBow, FairyHat, ForestArmor, DarkGreenCottonTrousers, LeatherGloves, BlackBoots, 2000 IronArrow
Last edited by gumi on 15 Jun 2014, 22:21, edited 1 time in total.
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o11c
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Re: [DEBUG] Scenario system

Post by o11c »

should have an archer of level 50-60, whatever the level is, with exactly 100 points in dex and nothing else.
Former programmer for the TMWA server.
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gumi
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Re: [DEBUG] Scenario system

Post by gumi »

Added scenario:

Level 60 Archer
Str 1 / Agi 1 / Vit 3 / Dex 92 / Int 1 / Luk 1
emote, trade, party, focus and mallard's eye (focused) skills
40500gp, ForestBow, FairyHat, ForestArmor, DarkGreenCottonTrousers, LeatherGloves, BlackBoots, 2000 IronArrow
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