Halloween [TEST][GIT]
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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.
Its current use is for the continued development of the server and game it has always served: TMW Classic.
- SriNitayanda
- TMW Adviser
- Posts: 394
- Joined: 22 Oct 2012, 02:24
Re: Halloween
Tried and got Bucket. however i got the dialogue for caretaker (about the dead wife) from few other npc's. can't remember exactly who, but from Vellamo and another npc for sure. i think it was random cause i tried two times and got this dialogue before from other npc's.
In control of tmw media (aka @broadcast) and tmw financial sector (aka GMstorage) | also a member of tmw Bilderberg Group (aka Phoenix Council guild)
2013-11/26/#General.log:[15:00] veryape: meh, guild is down, we cant conspire at all
2013-11/26/#General.log:[15:00] veryape: meh, guild is down, we cant conspire at all
- wushin
- TMW Adviser
- Posts: 1759
- Joined: 18 Dec 2012, 05:56
- Location: RiverBest, Brew City, Merica
- Contact:
Re: Halloween
Ok, fixed NPCs reusing the other NPC dialogue.
The secret to getting all the important stuff done is doing nothing.
- Johanne Laliberté
- Novice
- Posts: 133
- Joined: 13 Mar 2011, 05:38
- Location: Canada
Re: Halloween
tested the Npc's all dialogues work well and I got the Automn Mask ( btw nice mask)
Dream today, to see what we will do tomorrow.
Rêver aujourd'hui pour savoir ce que l'on fera demain.
Rêver aujourd'hui pour savoir ce que l'on fera demain.
Re: Halloween
I have tried using the debug for Halloween and when it says "reset NPC" it only gives numbers? I'm trying to test it so it forgets who I am but no luck. What am I doing wrong? Thanks for the help guys
- wushin
- TMW Adviser
- Posts: 1759
- Joined: 18 Dec 2012, 05:56
- Location: RiverBest, Brew City, Merica
- Contact:
Re: Halloween
Crazyk8e Its which NPC number they are in the list under debug vars so 0 is the caretaker.
The secret to getting all the important stuff done is doing nothing.
- Johanne Laliberté
- Novice
- Posts: 133
- Joined: 13 Mar 2011, 05:38
- Location: Canada
Re: Halloween
I'm doing the Event Halloween on the Main Server, Atm I'm talking with Weelos and I have the dialog of the Carateker.
and I returned on the testing server if the dialog of Weelos was right, indeed the dialog of Weelos is ok there!
and I returned on the testing server if the dialog of Weelos was right, indeed the dialog of Weelos is ok there!
Dream today, to see what we will do tomorrow.
Rêver aujourd'hui pour savoir ce que l'on fera demain.
Rêver aujourd'hui pour savoir ce que l'on fera demain.
- wushin
- TMW Adviser
- Posts: 1759
- Joined: 18 Dec 2012, 05:56
- Location: RiverBest, Brew City, Merica
- Contact:
Re: Halloween
Bugs:
- Weellos using the caretaker dialogue has already been patched but not released yet. (Fixed but server hasn't been restarted)
- Skeleton Charm and the female model peeking through
The secret to getting all the important stuff done is doing nothing.
Re: Halloween
Hi
i got some few (surely many dont saying something) frustating reports of players about halloween event.
Especially players, who are probably new and have a low level.
If i understand it, Wushin fix was to prevent getting infinite sweets (there is a video at youtube)...
But it seems the fix raising frustation of new players too.
In best case new players have these hats:
// 678 Noh Mask 2
// 679 Demon Mask 4
// 615 Pumpkin Helmet 2
// 639 Crusade Helmet 3
// 4027 Yeti Mask 4
(!no axe hat after fix)
and NPCs now remember three more last seen scary masks:
$@halloween_memory_count, 5; -------> $@halloween_memory_count, 8;
So I believe new players have really a problem to scare NPCs... or?
Players getting same message again and again, that NPC remembers that guy/mask.
Somehow i like the idea that NPC remembers mask and not players, but somehow its not working or frustates players making event
i got some few (surely many dont saying something) frustating reports of players about halloween event.
Especially players, who are probably new and have a low level.
If i understand it, Wushin fix was to prevent getting infinite sweets (there is a video at youtube)...
But it seems the fix raising frustation of new players too.
In best case new players have these hats:
// 678 Noh Mask 2
// 679 Demon Mask 4
// 615 Pumpkin Helmet 2
// 639 Crusade Helmet 3
// 4027 Yeti Mask 4
(!no axe hat after fix)
and NPCs now remember three more last seen scary masks:
$@halloween_memory_count, 5; -------> $@halloween_memory_count, 8;
So I believe new players have really a problem to scare NPCs... or?
Players getting same message again and again, that NPC remembers that guy/mask.
Somehow i like the idea that NPC remembers mask and not players, but somehow its not working or frustates players making event
- wushin
- TMW Adviser
- Posts: 1759
- Joined: 18 Dec 2012, 05:56
- Location: RiverBest, Brew City, Merica
- Contact:
Re: Halloween
Any head gear works. It lowers the amount of candy received but doesn't prevent the new players from getting an award.
I do too but if players are not understanding what could we do to explain this better as I would like to keep it.Somehow i like the idea that NPC remembers mask and not players, but somehow its not working or frustates players making event
The secret to getting all the important stuff done is doing nothing.