Gambling potion
Posted: 09 Dec 2014, 05:20
For Hanukkah this year I want to make a special potion. The idea is to make a dreidel-shaped potion. When consuming the potion, it would always give a random effect.
However, I want your suggestions for the best combination of price and effects. Keep in mind that the dice have 4 sides: Nun, Gimel, Hei and Shin.
1st proposal (Roulette):
Nun - do nothing
Gimel - heal 60% or 800 hp (whichever is higher)
Hei - heal 20% or 260 hp (whichever is higher)
Shin - kill the player
price: 100gp per potion
2nd proposal (Dangerous yet effective healing potion):
Nun - do nothing
Gimel - heal 60% or 800 hp (whichever is higher)
Hei - heal 20% or 260 hp (whichever is higher)
Shin - remove all but 1 hp
price: 400gp per potion
3rd proposal (Balanced):
Nun - do nothing
Gimel - raise both attack strength and attack speed by 40%
Hei - raise both attack strength and attack speed by 20%
Shin - remove 80% hp and poison the player
price: 400gp
4th proposal (Double roulette):
Nun - do nothing
Gimel - heal 40% or 600 hp (whichever is higher) OR raise both attack strength and attack speed by 40%
Hei - heal 15% or 200 hp (whichever is higher) OR raise both attack strength and attack speed by 20%
Shin - kill the player
price: 100gp per potion
5th proposal (Balanced roulette):
Nun - do nothing
Gimel - heal 40% or 600 hp (whichever is higher) OR raise both attack strength and attack speed by 40%
Hei - heal 15% or 200 hp (whichever is higher) OR raise both attack strength and attack speed by 20%
Shin - remove 80% hp and poison the player
price: 300gp per potion
please tell me what would be better or suggest your own proposal.
keep in mind that Nun should always do nothing, Gimel is very positive, Hei is somewhat positive and Shin is negative
However, I want your suggestions for the best combination of price and effects. Keep in mind that the dice have 4 sides: Nun, Gimel, Hei and Shin.
1st proposal (Roulette):
Nun - do nothing
Gimel - heal 60% or 800 hp (whichever is higher)
Hei - heal 20% or 260 hp (whichever is higher)
Shin - kill the player
price: 100gp per potion
2nd proposal (Dangerous yet effective healing potion):
Nun - do nothing
Gimel - heal 60% or 800 hp (whichever is higher)
Hei - heal 20% or 260 hp (whichever is higher)
Shin - remove all but 1 hp
price: 400gp per potion
3rd proposal (Balanced):
Nun - do nothing
Gimel - raise both attack strength and attack speed by 40%
Hei - raise both attack strength and attack speed by 20%
Shin - remove 80% hp and poison the player
price: 400gp
4th proposal (Double roulette):
Nun - do nothing
Gimel - heal 40% or 600 hp (whichever is higher) OR raise both attack strength and attack speed by 40%
Hei - heal 15% or 200 hp (whichever is higher) OR raise both attack strength and attack speed by 20%
Shin - kill the player
price: 100gp per potion
5th proposal (Balanced roulette):
Nun - do nothing
Gimel - heal 40% or 600 hp (whichever is higher) OR raise both attack strength and attack speed by 40%
Hei - heal 15% or 200 hp (whichever is higher) OR raise both attack strength and attack speed by 20%
Shin - remove 80% hp and poison the player
price: 300gp per potion
please tell me what would be better or suggest your own proposal.
keep in mind that Nun should always do nothing, Gimel is very positive, Hei is somewhat positive and Shin is negative