[Legacy] [WIP] Halloween 2016 rewards

Content and general development discussion, including maps, quests, and server code from the development team.
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soseki
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[Legacy] [WIP] Halloween 2016 rewards

Post by soseki » 12 Oct 2016, 06:30

After a few hours of adding more options and testing it, I think I have a working script.
I'll need someone to help me write stories for the L_Infos for each item to finish faster.
gak.txt
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“I do not want your admiration now, because I do not want your insults in the future. I bear with my loneliness now, in order to avoid greater loneliness in the years ahead. You see, loneliness is the price we have to pay for being born in this modern age, so full of freedom, independence, and our own egotistical selves.”
skozlojops
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Re: Halloween 2016

Post by skozlojops » 12 Oct 2016, 13:24

soseki wrote:After a few hours of adding more options and testing it, I think I have a working script.
I'll need someone to help me write stories for the L_Infos for each item to finish faster.
gak.txt
Better not to count Tonori Delight because there is a way in game to obtain thousands of them.
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WildX
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Re: [Legacy] [WIP] Halloween 2016 rewards

Post by WildX » 12 Oct 2016, 13:28

Moved this to development.

The quantity of candy will need to be adjusted once we know the total amount collected on October 31st. I would also change some of the items to make more sense with Halloween (like Face Mask instead of xmas elf hat). Apart from that, looks good. Needs testing of course. :)
Thanks for taking the time to do this by the way.
skozlojops wrote:
soseki wrote:After a few hours of adding more options and testing it, I think I have a working script.
I'll need someone to help me write stories for the L_Infos for each item to finish faster.
gak.txt
Better not to count Tonori Delight because there is a way in game to obtain thousands of them.
What would this way be?
skozlojops
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Re: [Legacy] [WIP] Halloween 2016 rewards

Post by skozlojops » 12 Oct 2016, 13:32

I will PM you WildX.
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