[DIS] Item Rarity for the fusion

Content and general development discussion, including quest scripts and server code. TMW Classic is a project comprising the Legacy tmwAthena server & the designated improved engine server based on evolHercules.


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wushin
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Re: [DIS] Item Rarity for the fusion

Post by wushin »

To clarify where I'm going with my post:

"Rarity" is literally a Stat that is balanced in game.
The secret to getting all the important stuff done is doing nothing.
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Saulc
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Re: [DIS] Item Rarity for the fusion

Post by Saulc »

WildX wrote:Well, once you introduce the idea of BOP and BOE there is no problem anymore. If you can't trade it, you can't break the ecnomy with it.
Yes if you do this you can also play alone ! thanks to this things we cant creat good economy we really need balance and only few item can be not sell
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