[DIS] Artis sea level

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Reid
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[DIS] Artis sea level

Post by Reid »

The current sea level of the city is at 5pixels (way less than a tile).
The bridge that I added uses a 32pixels (1 tile) height, so it gives some perspective issue... The city wall is 2,5tiles height.

Our old map from the alpha release used a 2 tiles height floor for the city, but it was many a bit too much... My proposal is to make the default base height of the city at 1 tile, being higher than the sea level, and lower from the block wall.

It's a bit hard to explain so ask if you didn't understand it. Here are some screenshots which help to understand what's wrong.
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sealevel3.png
sealevel3.png (30.76 KiB) Viewed 1497 times
sealevel2.png
sealevel2.png (13.61 KiB) Viewed 1497 times
sealevel1.png
sealevel1.png (12.5 KiB) Viewed 1497 times
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EJlol
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Re: [DIS] Artis sea level

Post by EJlol »

I like the height of the bridge one. It looks more interesting IMO.
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