[WIP] NPC and script location on Artis

Content and general development discussion, including quest scripts and server code. TMW Classic is a project comprising the Legacy tmwAthena server & the designated improved engine server based on evolHercules.


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Reid
Lead Developer (SoM)
Lead Developer (SoM)
Posts: 1551
Joined: 15 May 2010, 21:39
Location: Artis
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[WIP] NPC and script location on Artis

Post by Reid »

General thread to keep track of what was and will be planned with NPC and script placement (and their use).
It's a more global topic than the Sailor relocation thread.

So far, these scripts were added on Artis:

Animation:
  • Leaf animation Need to complete Artis before to continue.
  • House door animation Need to finish Artis's indoors maps to continue.
  • Harbour animation
  • Walking NPCs/Fake mobs
NPCs:
  • Cookie Master Giving a cookie to contributor (need to find a proper way to give that cookie to contributors).
  • Moon Pikpik quest that requests X amount of croc claw.
  • Resa Light Armor house (need to add crafting ability)
  • Light Armor seller Seller on the merchant square.
  • Taree Mouboo mounts raiser (need dialogues)
La Johanne sailors NPC

Aemil's legion NPCs
  • Beuss Need dialogue
  • Artaxe Need dialogue, give advice to new players.
  • Enora Need dialogue, newby quests.
Sign scripts:
  • Panels x1 Random panels location and advice across the map.
  • Pillar with wood sign Signs for special houses on the map, with a one-line description on the wood part.
Color legend:
Not yet added
Work in progress
Done
English fixed

Aemil's description: https://titanpad.com/evol (might be outdated)
Aemil's Legion quests: https://titanpad.com/evol2
"Time is an illusion. Lunchtime doubly so."
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