Page 1 of 1

Monsters name & miss

Posted: 13 Nov 2006, 19:57
by RomeoSierra
I've made a couple of improvements in current 0.21.1 version : ideas by Gravity - implementation is mine.
Instead of [TARGET] label during attack I display monster's name. It looks nice now and can be useable in the future, when monsters dbase will grow...
Image

When player misses , the "miss" message is red, otherwise, if opponent (monster or other player) misses then message is yellow.

Image

If someone like it, I may post the sources.
Also I have a question to programmers: is there some way to obtain monster name from server?

Posted: 13 Nov 2006, 23:16
by LEG0LAS
I still prefert [TARGET].

Posted: 14 Nov 2006, 00:01
by Rotonen
I like the idea. How about also upon "mouse over monster"?

You should join #tmwdev on irc.freenode.net (there are IRC tutorials on these forums if you do not know what I'm talking about) to get better developer attention.

Posted: 27 Mar 2007, 03:41
by strikerbcb
please man, post the codes here, i will put this in my custon Server !!!

if you can, off course ...

Thanks

Posted: 27 Mar 2007, 09:53
by Bjørn
This is a client side feature which was added months ago and is currently part of our release (the monster name thing at least).

Posted: 27 Mar 2007, 14:04
by strikerbcb
The monster name appear in the actual client 0.0.22.2 ? if yes, in my it´don´t work ... the different colors to miss it´s a good idea too ...

if this existed, please say where i activate this ... or if not anyone please can put the codes here ?

Thanks

Posted: 27 Mar 2007, 14:49
by Crush
The name appears when you log in a monster using the mouse or the A key.