Posted: 18 Nov 2007, 06:42
I like the blunt/sharp/pierce (or impact/blade/pierce) idea better than the ordinary RPG formula.
Combat skill isn't possible yet, so I don't think we have to worry about the damage deal by different attack method. When we have different way to use a weapon, wouldn't it be possible to class a weapon as both blade/pierce etc based on the attack?
Similarly, magic can be incorporated with this idea. For example, fire magic can change damage class to "fire" instead of "blade".
Combat skill isn't possible yet, so I don't think we have to worry about the damage deal by different attack method. When we have different way to use a weapon, wouldn't it be possible to class a weapon as both blade/pierce etc based on the attack?
Similarly, magic can be incorporated with this idea. For example, fire magic can change damage class to "fire" instead of "blade".