opengl tile engine - similar to TMW

Content and general development discussion, including quest scripts and server code. TMW Classic is a project comprising the Legacy tmwAthena server & the designated improved engine server based on evolHercules.


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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.

Its current use is for the continued development of the server and game it has always served: TMW Classic.

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divinehawk
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opengl tile engine - similar to TMW

Post by divinehawk »

Greetings all. First off, great work on the latest improvements in TMW. It's getting better with every release.

With that said, I was already working on a SOM type engine for my Intro to Computer Graphics final project when I discovered this project. I did it in OpenGL as an experiment. It turned out pretty well. I had a lot planned including a leveling system, network support, but I didn't have partners for it like I planned -- its somewhat limited (just an engine, map editor, fixed tileset, collision detection, sound).

It probably won't be useful to you guys but I thought you might find it interesting:

http://www.people.virginia.edu/~mse5q/cs445/
(The windows binaries have all the deps and libs included)
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ElvenProgrammer
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Post by ElvenProgrammer »

Well we also have the idea to support OpenGL in a future version and you're engine seems good, even if still need a lot of improvements.
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