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opengl tile engine - similar to TMW

Posted: 03 Jan 2005, 20:28
by divinehawk
Greetings all. First off, great work on the latest improvements in TMW. It's getting better with every release.

With that said, I was already working on a SOM type engine for my Intro to Computer Graphics final project when I discovered this project. I did it in OpenGL as an experiment. It turned out pretty well. I had a lot planned including a leveling system, network support, but I didn't have partners for it like I planned -- its somewhat limited (just an engine, map editor, fixed tileset, collision detection, sound).

It probably won't be useful to you guys but I thought you might find it interesting:

http://www.people.virginia.edu/~mse5q/cs445/
(The windows binaries have all the deps and libs included)

Posted: 04 Jan 2005, 09:34
by ElvenProgrammer
Well we also have the idea to support OpenGL in a future version and you're engine seems good, even if still need a lot of improvements.