TMWServ Development Report September 2007

Content and general development discussion, including quest scripts and server code. TMW Classic is a project comprising the Legacy tmwAthena server & the designated improved engine server based on evolHercules.


Forum rules

This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.

Its current use is for the continued development of the server and game it has always served: TMW Classic.

Post Reply
User avatar
Crush
TMW Adviser
TMW Adviser
Posts: 8046
Joined: 25 Aug 2005, 16:08
Location: Germany

TMWServ Development Report September 2007

Post by Crush »

The progress of TMWServs game mechanics is currently halted because we are have reached a phase where we have to conceptualize how we want to handle various gameplay details.

Most of the improvements at TMWServ this month were internal refactoring. The noteworth improvements are that the spawn locations for monsters are now read from map files allowing mappers to define the monster spawns while creating their maps and creation of the basic frameworks for the monster database and creating statistic files.
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Post Reply