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npcs

Posted: 01 Jun 2004, 22:38
by natsuki
somehow tried to make the npcs show^^
they represented by red rect
the problem is that the y coordinates different
when move up (+y) instead of (-y)! which map_y would be
so the npcs like flipped vertical
x is fine

i try to fix it later, but maybe someone can fix it

source:
http://mywebpage.netscape.com/shimokawa ... src4-1.rar

bin:
http://mywebpage.netscape.com/shimokawa ... bin4-1.rar

.

Posted: 01 Jun 2004, 22:44
by Sull
nice nice when yu fix it post it i will put him into my src =)[/i]

Posted: 02 Jun 2004, 21:02
by natsuki
seems there was nothing wrong

what makes it look flipped is
the orientation of the player -y is up(shoud be +) +y down(-y)

i try to fix it later and upload the link^^

Posted: 03 Jun 2004, 23:44
by natsuki
fixed it^^
changed orientation of player (game.cpp) also npcs
and movement to match ro

source:
http://mywebpage.netscape.com/shimokawa ... src4-2.zip

bin:
http://mywebpage.netscape.com/shimokawa ... bin4-2.zip

working on npc dialogs, etc^^

Posted: 16 Jun 2004, 08:51
by natsuki
i dont like it when i ran out of time..
this schooling is a pain(not really..)

anyway i tried to make the functions for the npc, not yet made since i out of time
i might finish them this weekend since i hav school (oh well)

also i included the
ro_packet.h (listing some ro packets)
tmw_packet.txt (not yet complete) for the packets used by tmw as someone requested
client_packet.txt (in japanese) the ro packet reference

cant upload to ftp since im in a hurry..

here (only src, not yet compiled no bin):
http://mywebpage.netscape.com/shimokawa ... 0.0.6a.zip

sorry if its not finished, i in a hurry.. this school is giving me problems^^

Posted: 21 Jun 2004, 02:10
by natsuki
done packets, just hav to implement gui (like for next,close,etc..)

but..
i cant upload.. out of net credits (yes, im using prepaid net now, better than that isp but just need reloading.. o well)
nyway ill ul by wed maybe in cvs..

i miss tmw..