Readable signs???
Posted: 27 Jan 2008, 16:42
How are the signs in the woodland tileset readable?
I thought it was an NPC type script that just displays a message.
I can't find an example of the script anywhere in the current scripts used.
I might be totally overlooking it...or it just might be that I can't find it.
If it's just a NPC script just let me know...I think that it's all it is and I'm over-thinking the process.
Is it possible to make the outdoor signs readable using the same method?
Would the script look like this?:
new_23-1.gat,x,y,0 sign{
mes "Text";
close;
I'm just trying to get a better understanding of the scripts as they are already used before I make much different ones.
Thank You,
MerlinX420
I thought it was an NPC type script that just displays a message.
I can't find an example of the script anywhere in the current scripts used.
I might be totally overlooking it...or it just might be that I can't find it.
If it's just a NPC script just let me know...I think that it's all it is and I'm over-thinking the process.
Is it possible to make the outdoor signs readable using the same method?
Would the script look like this?:
new_23-1.gat,x,y,0 sign{
mes "Text";
close;
I'm just trying to get a better understanding of the scripts as they are already used before I make much different ones.
Thank You,
MerlinX420