Optimized graphics
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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.
Its current use is for the continued development of the server and game it has always served: TMW Classic.
Optimized graphics
I optimized the PNG files in the graphics folder with OptiPNG to reduce file size.
http://www.2shared.com/file/2911933/a35 ... cstar.html
http://www.2shared.com/file/2911933/a35 ... cstar.html
Re: Optimized graphics
cool, but consider that every change in current graphics (tilesets, sprites, etc) destroy your precious optimizations. Anyway OptiPNG is nice way to reduce filesize without loosing quality (or information) of image. But in my opinion is too early to filesize optimizations - it can be done via bash script - and it really doesn't take much time. However I like your idea.
Re: Optimized graphics
They're not precious, I just did it and couldn't commit to SVN so I posted them here.
Re: Optimized graphics
I guess it should be done for releases. No good reason not to do so.
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Re: Optimized graphics
Yep, it would slightly decrease the size of releases. Maybe we should consider making scripts to auto optimalization of graphics before release? Some bash or perl script could make that process easier and faster.Rotonen wrote:I guess it should be done for releases. No good reason not to do so.
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Re: Optimized graphics
Once we actually have a script to release dynamic updates, it would indeed be a good idea to automatically optimize the PNG images in it.i wrote:Yep, it would slightly decrease the size of releases. Maybe we should consider making scripts to auto optimalization of graphics before release? Some bash or perl script could make that process easier and faster.