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Sword
Posted: 02 Apr 2008, 08:32
by Dawn
Here is my sword..
Re: Sword
Posted: 02 Apr 2008, 12:45
by Crush
It looks very blurred. Did you resize it from a larger graphic?
Also note that inventory icons require a transparent background instead of a white one. When the program you are using doesn't support PNGs with alpha transparency you should take a look at The GIMP
http://www.gimp.org
Re: Sword
Posted: 02 Apr 2008, 20:36
by Len
http://wiki.themanaworld.org/index.php/Item_reference
I think you should take the time and gather ideas from the weapons and items already submitted into the game.
We also had a similar conversation with another individual
http://forums.themanaworld.org/viewtopi ... 74&start=0
Re: Sword
Posted: 03 Apr 2008, 07:13
by Dawn
I did resize it yes..
I use gimp yes, I think I did the blur icon, It didn't seem to change much to me..
I'm not such a good pixel artist..
Re: Sword
Posted: 03 Apr 2008, 08:04
by Len
Dawn300387 wrote:I did resize it yes..
I use gimp yes, I think I did the blur icon, It didn't seem to change much to me..
I'm not such a good pixel artist..
These things take time, keep trying...
Re: Sword
Posted: 03 Apr 2008, 17:51
by AxlTrozz
Dawn300387 wrote:Here is my sword..
Here my advices
* change the yellow, may be a bit darker
* make the blade a little longer (looks too short)
* Play with the colors, if you replace colors may be you find the perfect combination
* make different versions, will help you to improve your skills
Pixel art requires patient and dedication, Just keep trying
Re: Sword
Posted: 14 Apr 2008, 09:47
by Dawn
Hmm.. I'll try that, though I not very skilled gimp person... I do draw my pictures on
KolourPaint then I edit it onto gimp but I have no idea what to do...
Re: Sword
Posted: 14 Apr 2008, 10:08
by Dawn
Well I have redrawn it...
needs more work doesn't it?
Re: Sword
Posted: 14 Apr 2008, 10:17
by Crush
Try less saturated and less voluminant colors for the hilt. 100% saturation colors should be avoided unless you want them to be recolored dynamically.
(when you work with RGB color space no channel should ever be 0 or 255)
Re: Sword
Posted: 14 Apr 2008, 11:55
by i
Well, let's what we got here...
- sword.png (5.37 KiB) Viewed 4435 times
I hope it will help you.
Regards.
Re: Sword
Posted: 14 Apr 2008, 15:06
by Sertraline
Wow, that was very helpful. I learned something.
Re: Sword
Posted: 14 Apr 2008, 16:27
by i
Sertraline wrote:Wow, that was very helpful. I learned something. :)
So maybe you will enjoy this one too:
- dark-sword.png (4.37 KiB) Viewed 4359 times
- holy-sword.png (4.83 KiB) Viewed 4338 times
I used 8-bit alpha to make a hilt thinner.
Re: Sword
Posted: 14 Apr 2008, 23:57
by Dawn
Aha! that gives m plenty of ideas, I'm not very good at the sharp bit t the top...
I'll redraw it and show you guys as soon as I can!
(PS: thanks those examples give me plenty of ideas.)
Re: Sword
Posted: 15 Apr 2008, 06:32
by ElvenProgrammer
i: please write a tutorial about those swords
Re: Sword
Posted: 15 Apr 2008, 07:50
by i
ElvenProgrammer wrote:i: please write a tutorial about those swords :wink:
You are asking me for something I usually don't do. But ok, it might be fun ;)