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eAthena sources (for current server)

Posted: 08 Apr 2008, 20:26
by Sanga
Can anyone give me a clue as to where I can get the source code for the eAthena version that's currently running TMW?

I've tried the eAthena SVN repository, but the oldest available revision crashes with a segfault when it tries to load the maps, so I'm guessing it's incompatible with the TMW maps. If I go to a later rev, the copyright date in the startup screen is wrong (2005, vs. 2004 for the TMW eAthena server binary).

So I'm guessing that TMW is currently running on a version that predates the eAthena SVN repository. Version 0.5.2, or one of the 1.0.0 RC versions possibly.

Can anyone provide a link to the source. Or at least tell me for certain which version of eAthena is in use?

Re: eAthena sources (for current server)

Posted: 08 Apr 2008, 20:35
by Crush
http://server.themanaworld.org/eathena/

Note that it does not include any of the latest patches.

Re: eAthena sources (for current server)

Posted: 08 Apr 2008, 21:21
by Sanga
Crush wrote:http://server.themanaworld.org/eathena/

Note that it does not include any of the latest patches.

I got the casino bug patches from Mantis, so that's not a problem. There doesn't appear to a Mantis entry regarding the Fast Attack bug, however. Maybe I'll just dig and see how long it takes me to find it (should be a good way to learn about the code).

Thank you very much.

Re: eAthena sources (for current server)

Posted: 09 Apr 2008, 01:18
by Landon
correct me if I am wrong I think the changes with the fast attack can be found at

http://themanaworld.svn.sourceforge.net ... t?view=log

Re: eAthena sources (for current server)

Posted: 09 Apr 2008, 05:03
by Sanga
Landon wrote:correct me if I am wrong I think the changes with the fast attack can be found at

http://themanaworld.svn.sourceforge.net ... t?view=log
I hadn't expected that the bug fix would be in the configuration, rather than in the code. Thanks for the tip - I'd have been looking in the wrong place...

Re: eAthena sources (for current server)

Posted: 09 Apr 2008, 14:27
by Crush
That patch was AFAIK an addition to the fix in the code to improve the balance between melee- and bow weapons after the fix.