Map handling code and data structure

Content and general development discussion, including quest scripts and server code. TMW Classic is a project comprising the Legacy tmwAthena server & the designated improved engine server based on evolHercules.


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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.

Its current use is for the continued development of the server and game it has always served: TMW Classic.

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Lecter
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Map handling code and data structure

Post by Lecter »

I would like to see the code about how the game handle the map's enter/exit pointers, I would try to add code to manage this structure or see how it works.



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Just to know in which language is the server written C++ or Lua?
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Jaxad0127
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Re: Map handling code and data structure

Post by Jaxad0127 »

Lecter wrote:Just to know in which language is the server written C++ or Lua?
C++, with LUA scripting.
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