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Map handling code and data structure

Posted: 29 Jun 2008, 00:46
by Lecter
I would like to see the code about how the game handle the map's enter/exit pointers, I would try to add code to manage this structure or see how it works.



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Just to know in which language is the server written C++ or Lua?

Re: Map handling code and data structure

Posted: 29 Jun 2008, 01:14
by Jaxad0127
Lecter wrote:Just to know in which language is the server written C++ or Lua?
C++, with LUA scripting.