Page 2 of 2

Re: Starting town

Posted: 03 Aug 2008, 09:44
by Shaggy
Dawn300387 wrote:Why does that upper bit at the top of the town have to be blocked? I want to be able to walk with my character up there too!
I suggest you design a map for north of Tulimshar, then.

Re: Starting town

Posted: 03 Aug 2008, 15:17
by Jaxad0127
Dawn300387 wrote:Why does that upper bit at the top of the town have to be blocked? I want to be able to walk with my character up there too!
It's blocked because that's the end of the map. Like Shaggy said, you could design that map.

Re: Starting town

Posted: 04 Aug 2008, 21:37
by Jaxad0127
Here is the latest Tulimshar:
http://jaxad0127.googlepages.com/new_3.png
Here's what maps and 15 look like as well (I added 10 rows to the top of 15 because there was only a 3 tile border):
http://jaxad0127.googlepages.com/new_1.png
http://jaxad0127.googlepages.com/new_15.jpg

Here are the tmx's:
http://jaxad0127.googlepages.com/new_1-1.tmx
http://jaxad0127.googlepages.com/new_3.tmx
http://jaxad0127.googlepages.com/new_15-1.tmx

Re: Starting town

Posted: 05 Aug 2008, 16:51
by Jaxad0127
If you've downloaded maps 1 or 3, please download them again at the same link. They both had a bug that'd randomly crash the client when the map was loaded.

Re: Starting town

Posted: 06 Aug 2008, 09:14
by ElvenProgrammer
That should be a bug in map loading code which is worth fixing, any other info?

Re: Starting town

Posted: 06 Aug 2008, 14:47
by Jaxad0127
ElvenProgrammer wrote:That should be a bug in map loading code which is worth fixing, any other info?
http://mantis.themanaworld.org/view.php?id=387

Re: Starting town

Posted: 07 Aug 2008, 18:13
by feline monstrosity
I like the new Tulimshar, but I think it'd be nice with more buildings like this:
http://i6.photobucket.com/albums/y203/M ... tiled1.png

Re: Starting town

Posted: 07 Aug 2008, 18:34
by Jaxad0127
feline monstrosity wrote:I like the new Tulimshar, but I think it'd be nice with more buildings like this:
http://i6.photobucket.com/albums/y203/M ... tiled1.png
There isn't much room on this map for that. I could add a map above the current one to extend the city and have some like that.

Re: Starting town

Posted: 18 Aug 2008, 16:21
by Jaxad0127
Map 3 updated with the new stuff from the new beach.

Same URLS:
Image
TMX

Re: Starting town

Posted: 18 Aug 2008, 19:55
by Jaxad0127
The previous uploaded version had a misspelled layer name. Please redownload at the link above.

Re: Starting town

Posted: 18 Aug 2008, 21:45
by Jaxad0127
Update for map 15. I removed some random collision tiles from the map.

TMX