Expanding Hurnscald shops
Posted: 21 Jul 2008, 07:05
This is part of an effort to improve Hurnscald.
I'm trying to add some more services to Hurnscald so it has all of the services that Tulimshar provides. This thread is for the general store, monster points, bank , casino, PVP entrance, barber, and a new location for the cloth dyer (Selim). This may seem like a lot, but I have an idea on how to accomplish all of this. To do some of this, we'll need more tiles.
Casino/PVP:
I'm planning on using the unused space in the inn/tavern (the western half of it's first floor) for the casino and PVP entrance. Some new tiles will be needed to finish this one. The entrance would be right next to the receptionist, in a separate room. I'm also planning on having the PVP entrance be in a cave beneath the tavern/inn that leads to the cave snake cave (and possibly other areas).
General Store/Bank:
The house behind Selim will be used for the general store, bank, and Selim himself. Many of Neko's services are already available in Hurnscald, but a simple clothing shop (cotton and leather clothing, and some hats), foodstuffs, and misc items would go here. Selim would have his own corner with some machinery, etc. The banker can just stand there behind his counter.
Monster points:
The monster points can either be with the general store or the casino. I also have some ideas on improving the monster point system.
Barber:
The barber can be anywhere, but the general store or the south east corner of the town are the areas I'm proposing for him/her.
All of this will require a single new map and an expansion of Hurnscald's indoor map, which I'll start after I get some sleep. I posting this here to see what people think of this proposal.
Here's the updated map 20: http://jaxad0127.googlepages.com/new_20.tmx
I'm trying to add some more services to Hurnscald so it has all of the services that Tulimshar provides. This thread is for the general store, monster points, bank , casino, PVP entrance, barber, and a new location for the cloth dyer (Selim). This may seem like a lot, but I have an idea on how to accomplish all of this. To do some of this, we'll need more tiles.
Casino/PVP:
I'm planning on using the unused space in the inn/tavern (the western half of it's first floor) for the casino and PVP entrance. Some new tiles will be needed to finish this one. The entrance would be right next to the receptionist, in a separate room. I'm also planning on having the PVP entrance be in a cave beneath the tavern/inn that leads to the cave snake cave (and possibly other areas).
General Store/Bank:
The house behind Selim will be used for the general store, bank, and Selim himself. Many of Neko's services are already available in Hurnscald, but a simple clothing shop (cotton and leather clothing, and some hats), foodstuffs, and misc items would go here. Selim would have his own corner with some machinery, etc. The banker can just stand there behind his counter.
Monster points:
The monster points can either be with the general store or the casino. I also have some ideas on improving the monster point system.
Barber:
The barber can be anywhere, but the general store or the south east corner of the town are the areas I'm proposing for him/her.
All of this will require a single new map and an expansion of Hurnscald's indoor map, which I'll start after I get some sleep. I posting this here to see what people think of this proposal.
Here's the updated map 20: http://jaxad0127.googlepages.com/new_20.tmx