New Coast Map

Content and general development discussion, including quest scripts and server code. TMW Classic is a project comprising the Legacy tmwAthena server & the designated improved engine server based on evolHercules.


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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.

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sj16936724
Peon
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New Coast Map

Post by sj16936724 »

The map I created is made to fit into (H-I,15) on the map below.
Image

The file is currently named to replace the starting town, but of course, it is not meant to replace that. That's just the name for my purposes.

Coast.png
new_3-1.tmx

The map is rather tall because I wanted to fill up the two whole grid squares (to keep the maps lining up).

For now, both exits have been blocked off by fences.

Comments/suggestions welcome.
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Jaxad0127
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Re: New Coast Map

Post by Jaxad0127 »

The image downloads corrupted. Try an image host or uploading it to the forums.

EDIT:
Some trees (the tall ones) are missing their bases. Those are in woodland x2.
The "Obj" layer needs to be called "Fringe".
Image
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kr0n05931
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Re: New Coast Map

Post by kr0n05931 »

Btw, isn't the map a bit... off? I mean you have to go to the forest south of the desert to get to the most northern point in TMW? Doesn't that seem just a bit strange?
Lazy bum.
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Jaxad0127
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Re: New Coast Map

Post by Jaxad0127 »

kr0n05931 wrote:Btw, isn't the map a bit... off? I mean you have to go to the forest south of the desert to get to the most northern point in TMW? Doesn't that seem just a bit strange?
http://forums.themanaworld.org/viewtopi ... =13&t=4268
The current desert won't be immediately available under the new server.
Image
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