Downloading & Running Server?
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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.
Its current use is for the continued development of the server and game it has always served: TMW Classic.
Downloading & Running Server?
Hi. I was referred here from another orpg project and am interested in his project. However, I'm confused about how to get a server going (if possible).
I ran eAthena for about 6 months on a linux host and was hoping I could do the same with this since it's based off of eAthena.
I downloaded the source files from the download section of the site thinking that they were the server sources and didn't realize that they were the client sources until I tried to compile it.
So I'm basically asking if the server files are available or not, and if not, will they be available in the future?
I ran eAthena for about 6 months on a linux host and was hoping I could do the same with this since it's based off of eAthena.
I downloaded the source files from the download section of the site thinking that they were the server sources and didn't realize that they were the client sources until I tried to compile it.
So I'm basically asking if the server files are available or not, and if not, will they be available in the future?
- Jormungand
- Peon
- Posts: 35
- Joined: 20 Apr 2005, 22:35
- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
- Contact:
Here it is, I created a package for everyone is interested in, it's not the last version, I think some scripts are missing but everything else should be ok:
http://anime-com.info/themanaworld/files/athena.tar.bz2
http://anime-com.info/themanaworld/files/athena.tar.bz2
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- Peon
- Posts: 21
- Joined: 22 Jun 2005, 17:56
- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
- Contact:
Yes there's also a windows version of eAthena. I guess the binaries are included in the package. And yes it could be possible to use TMW with other server emulators once they're modified to load our map format, not a big deal.
Anyway this doesn't make sense, since we're switching to our own server, I hope as soon as possible because it's hard to cope with eAthena...
Anyway this doesn't make sense, since we're switching to our own server, I hope as soon as possible because it's hard to cope with eAthena...
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- Peon
- Posts: 21
- Joined: 22 Jun 2005, 17:56
- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
- Contact:
I found the first commit on 7/3/2005 but the development started later.
Anyway the development has speed up in the last period thanks to the help of new developers, take a look at this one:
http://themanaworld.org/statcvs-tmwserv/index.html
Anyway the development has speed up in the last period thanks to the help of new developers, take a look at this one:
http://themanaworld.org/statcvs-tmwserv/index.html
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- Peon
- Posts: 21
- Joined: 22 Jun 2005, 17:56
Heh, yea, can see that there came a new developer. 13 of June to 20 of june the amount of lines of code doubledElven Programmer wrote:I found the first commit on 7/3/2005 but the development started later.
Anyway the development has speed up in the last period thanks to the help of new developers, take a look at this one:
http://themanaworld.org/statcvs-tmwserv/index.html
Man I wish I had the energy to study *lol*
- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
- Contact:
- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
- Contact:
- Bjørn
- Manasource
- Posts: 1438
- Joined: 09 Dec 2004, 18:50
- Location: North Rhine-Westphalia, Germany
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I don't see why the server wouldn't compile on MacOS X, given the relatively small problems we had with the client to get it to work on that OS. Maybe what ElvenProgrammer is saying is that it just won't be officially supported unless there's somebody on the team to make sure it compiles and works on that system.