Request for new woodland map
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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.
Its current use is for the continued development of the server and game it has always served: TMW Classic.
Re: Request for new woodland map
Rather just completely redo the fence. One pole should have the radius of 4-6 of the current poles in the wall, IMO. Also the wood texture used in the entire tileset could finally use some retouching. Take the new redone poison sign as a reference.
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Re: Request for new woodland map
you could have posted that sign as a pic
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- Peon
- Posts: 1
- Joined: 28 Oct 2009, 11:27
Re: Request for new woodland map
Assuming the "woodland village" is Hurnscald, the map doesn't seem to fit well with the existing in-game maps. The planned bay south-west of Hurnscald is merely a stream, for me this loses the idea that logs could be travelling down it from the logging camp. It's also too shallow, but that's a tileset problem.
regards,
cameron
Simulation prêt
regards,
cameron
Simulation prêt
Re: Request for new woodland map
It'll fit better once the land bridge between desert and woodland is removed.cameronclark wrote:Assuming the "woodland village" is Hurnscald, the map doesn't seem to fit well with the existing in-game maps. The planned bay south-west of Hurnscald is merely a stream, for me this loses the idea that logs could be travelling down it from the logging camp. It's also too shallow, but that's a tileset problem.
regards,
cameron
Simulation prêt