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Making my own server

Posted: 18 Mar 2009, 01:32
by Pyrarrows
I want to make my own server, and put my own maps onto it, which server would you reccomend, and how exactly would I get it set up?

I have both compiled, the eathena one running, and it's possible to log into, but if I set it to the IP Address outside my router, it won't connect to itself, this is a known issue with my network, others are still able to get into other server programs (Webserver, another gameserver) if the ports are forwarded. I can get in via the LAN IP Address though.

I have yet to get the other server running though... :?

Thanks in advance! :)

Re: Making my own server

Posted: 18 Mar 2009, 01:40
by Jaxad0127
Leave the login ip in char_local and the char ip in map_local as 127.0.0.1. Set everything else to the outside.

Re: Making my own server

Posted: 18 Mar 2009, 14:25
by Crush
Pyrarrows wrote:I want to make my own server, and put my own maps onto it, which server would you reccomend
eAthena. TMWServ is not fit for real gameplay yet.

Re: Making my own server

Posted: 19 Mar 2009, 17:23
by Pyrarrows
I have been able to log into the server, but when I set it to allow me to log in from the outside, TMW just crashes (The client)

Here's the last lines from the lan_support.conf

Code: Select all

// put here the LAN IP of your char-server
lan_char_ip: 8bitworld.015.info
//lan_char_ip: 192.168.254.2

// put here the LAN IP of your map-server
lan_map_ip: 8bitworld.015.info
//lan_map_ip: 192.168.254.2

// put here the Subnet mask of your LAN
subnet: 8bitworld.015.info
subnetmask: 255.255.255.252

//subnet: 192.168.254.0
//subnetmask: 255.255.255.0
The commented out lines are the ones that allow me to log in from another computer on the network, I actually don't know the subnet mask of my DSL Modem, I could find the actual IP Address, I have a program that updates the DNS link to my network once a day, so I don't have to fix IP Addresses every time the modem goes down (Which is rare, but is annoying when it does happen)

Re: Making my own server

Posted: 19 Mar 2009, 18:19
by Jaxad0127
The LAN support file is for computers behind your firewall, so it needs to have your server's IP, not the outside IP. For those outside the firewall, edit login_local, char_local, and map_local and set the IP that matches the file name (ie the login IP in login_local) to your outside IP.

Re: Making my own server

Posted: 04 Apr 2009, 02:51
by Armadeus
o, i wanna make my own o__o; but i love this 1 so i won't