New improvements???
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- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
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nym, Really I'm not sure that my widget is good enough to be added to Guichan package... I don't know... Maybe I can create a PopupMenu widget that can be useful for their project... I guess BrowserBox needs some improvements and doing a separated PopupMenu can be better... I'm thinking about yet...
Elven, my minimap is here yet... I don't send you my changes 'cause I thought the implementation is so poor... In fact, the minimap is just a thumbnail of whole map, whithout any feature like zoom... If you wish it, I can send it to you ...
Elven, my minimap is here yet... I don't send you my changes 'cause I thought the implementation is so poor... In fact, the minimap is just a thumbnail of whole map, whithout any feature like zoom... If you wish it, I can send it to you ...
Hi all,
I finished the BrowserBox and commit it to CVS today... Also I redone all help system, the chat output and a popup menu... All three windows using the new widget... The popup menu can be accessed by middle button mouse click and some actions still needing implementation (walk/buddy/follow)... Maybe the wrap text procedure needs more improvements...
Belows a screenshot:
BTW, to use colored fonts, we need just a white font... All color can be setted by setColor() method...
Waiting for comments...
Cya
I finished the BrowserBox and commit it to CVS today... Also I redone all help system, the chat output and a popup menu... All three windows using the new widget... The popup menu can be accessed by middle button mouse click and some actions still needing implementation (walk/buddy/follow)... Maybe the wrap text procedure needs more improvements...
Belows a screenshot:
BTW, to use colored fonts, we need just a white font... All color can be setted by setColor() method...
Waiting for comments...
Cya
- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
- Contact:
- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
- Contact:
Are you sure, Elven???
http://cvs.sourceforge.net/viewcvs.py/t ... iew=markup
BTW, Sull and Usiu reported that colors works only in OpenGL... :/
http://cvs.sourceforge.net/viewcvs.py/t ... iew=markup
BTW, Sull and Usiu reported that colors works only in OpenGL... :/
- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
- Contact:
Hmm I deleted and reupdated from CVS and now the font file is correct.
Well as far as I see from the code, in case of not using OpenGL you're not using browserfont but default gui font instead. I tryed to load this one instead but then it's displayed as white, maybe I forgot something or the setColor function doesn't work without OpenGL?
Well as far as I see from the code, in case of not using OpenGL you're not using browserfont but default gui font instead. I tryed to load this one instead but then it's displayed as white, maybe I forgot something or the setColor function doesn't work without OpenGL?
- Bjørn
- Manasource
- Posts: 1438
- Joined: 09 Dec 2004, 18:50
- Location: North Rhine-Westphalia, Germany
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It's not a Guichan problem, it's simply a matter of capabilities in SDL and OpenGL. In OpenGL it's extremely easy to draw only certain colors at certain amounts by simply calling glColor, but SDL doesn't have this. I suggest for now we keep the amount of colors limited (maybe 4 is enough?) and use different font images.