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Would it be good to see the target HP while fighting it?

Posted: 02 Sep 2009, 08:10
by Bertram
Hi,

As said in the title, this poll is about seeing an HP bar and/or the current HP of the current target monster.

This doesn't mean it's gonna be added soon, but it would be nice to get players feedback about it.

You can also see the origin of all this in there:
http://forums.themanaworld.org/viewtopic.php?f=2&t=7812

Regards,

Re: Would it be good to see the target HP while fighting it?

Posted: 02 Sep 2009, 18:30
by Crush
Not knowing the health of the enemy makes combat more exciting in my opinion.

Re: Would it be good to see the target HP while fighting it?

Posted: 02 Sep 2009, 18:46
by Matt
Crush wrote:Not knowing the health of the enemy makes combat more exciting in my opinion.
Thats what Elven said in 2004 when I proposed this feature to him.

Re: Would it be good to see the target HP while fighting it?

Posted: 02 Sep 2009, 19:56
by Booth
true.

Re: Would it be good to see the target HP while fighting it?

Posted: 02 Sep 2009, 20:16
by Jaxad0127
I wouldn't be against a ternary representation of it (high/mid/low health remaining).

Re: Would it be good to see the target HP while fighting it?

Posted: 03 Sep 2009, 01:51
by Toksyuryel
What about a spell that can tell you the current remaining hp at the time you cast it?

Re: Would it be good to see the target HP while fighting it?

Posted: 03 Sep 2009, 01:52
by fate
Hi,

a slightly more useful spell would reveal health bars for a certain number of monsters in range for a certain time to everyone (using a status effect).

-- fate

Re: Would it be good to see the target HP while fighting it?

Posted: 03 Sep 2009, 03:57
by black
The first three options are for Yes in some form and ATM 50% said yes, and the second last is no which is 33% only so IMHO they should be done. Just the bars so players dont have exact idea. Like for a healthier monster the bar will go slowly etc... It would also be fun,

Re: Would it be good to see the target HP while fighting it?

Posted: 03 Sep 2009, 05:49
by Jumpy
hi

i voted no

reasons why :

1. already a lot of infos displayed
2. we have our the hp bar. so we deal with it and imho it is on this one qe have to concentrate the attention in order not to die
3. anyway you have to kill him :)

Regards

Re: Would it be good to see the target HP while fighting it?

Posted: 03 Sep 2009, 07:30
by Crush
black wrote:The first three options are for Yes in some form and ATM 50% said yes, and the second last is no which is 33% only so IMHO they should be done. Just the bars so players dont have exact idea. Like for a healthier monster the bar will go slowly etc... It would also be fun,
You can't design a game based on majority vote. Players are usually biased towards making the game easier for them.

Re: Would it be good to see the target HP while fighting it?

Posted: 03 Sep 2009, 08:03
by black
I am happy both ways :)

Re: Would it be good to see the target HP while fighting it?

Posted: 03 Sep 2009, 09:14
by ElvenProgrammer
Matt wrote:
Crush wrote:Not knowing the health of the enemy makes combat more exciting in my opinion.
Thats what Elven said in 2004 when I proposed this feature to him.
And I still agree with me ;)

Re: Would it be good to see the target HP while fighting it?

Posted: 03 Sep 2009, 10:13
by Ceros
fate wrote:Hi,

a slightly more useful spell would reveal health bars for a certain number of monsters in range for a certain time to everyone (using a status effect).

-- fate
While opposed to everyone getting to view monster HP, I like this idea. Perhaps this, but instead of bars, auras (IE, Green for 75%+, Yellow for 75%-25%, and Red for 25% or less) as was suggested by Cotillion in the other thread (slightly tweaked).

Utility spells FTW.

Re: Would it be good to see the target HP while fighting it?

Posted: 03 Sep 2009, 10:37
by black
Lol at Elven :D

Re: Would it be good to see the target HP while fighting it?

Posted: 03 Sep 2009, 22:17
by Habari
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