imp quest
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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.
Its current use is for the continued development of the server and game it has always served: TMW Classic.
imp quest
I was thinking a good quest to show off our new server and its capabilities would be a quest where
You talk to a farmer, who cabbage is being stolen by imps.
He asks you to kill the imps and collect x number of cabbage back.
So you off to kill the imps, be you discover if they take to much damage they disappear. (like below 75% health)
So you go back and talk to the farmer, he tells you the imps can teleport, and he gives you "Sprite chains"
When you use sprite chains next to a imp, it prevents them from teleporting for y amount of time
Allowing you to kill it
You collect cabbage, and complete the quest.
This quest is fully with-in the abilities of TMWserv, its a simple quest, should be fun.
You talk to a farmer, who cabbage is being stolen by imps.
He asks you to kill the imps and collect x number of cabbage back.
So you off to kill the imps, be you discover if they take to much damage they disappear. (like below 75% health)
So you go back and talk to the farmer, he tells you the imps can teleport, and he gives you "Sprite chains"
When you use sprite chains next to a imp, it prevents them from teleporting for y amount of time
Allowing you to kill it
You collect cabbage, and complete the quest.
This quest is fully with-in the abilities of TMWserv, its a simple quest, should be fun.
<Kage_Jittai> ... are you saying I am elite
<thorbjorn> Yes.
<thorbjorn> Yes.
Re: imp quest
We have to make sure you cannot kill the imps too easily or this would be redundant.
We also need a particle effect for these chains.
We also need a particle effect for these chains.
This message used to be meaningful.