CR1 - Beach add-ons
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Re: CR1 - Beach add-ons
I was trying not to be so mean but true true and I didnt notice the jpeg thing. lol
Re: CR1 - Beach add-ons
just trying to find a nice rock/bolder/stone shape.
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- Its not shaded its 0.0 just detailed we will call it. lol
- rock.PNG (887 Bytes) Viewed 3915 times
Re: CR1 - Beach add-ons
Meway.... I think you have ADHD
<Kage_Jittai> ... are you saying I am elite
<thorbjorn> Yes.
<thorbjorn> Yes.
Re: CR1 - Beach add-ons
off topic please delete these 2 post. probably do.
Re: CR1 - Beach add-ons
the arts look more and more like Ultima online not a anime rpg,not ragnarok,not a own style nothing.........
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Re: CR1 - Beach add-ons
Disagreed.Seradest wrote:the arts look more and more like Ultima online not a anime rpg,not ragnarok,not a own style nothing.........
Hissssss...
Re: CR1 - Beach add-ons
I made another star fish.
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Can help with graphic
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Can help with graphic
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- star-fish.png (1.38 KiB) Viewed 3633 times
Re: CR1 - Beach add-ons
Please stay away from this topic.WinneR3 wrote:I made another star fish.
Re: CR1 - Beach add-ons
hm, actually Iru I think this starfish looks good...i wrote:Please stay away from this topic.WinneR3 wrote:I made another star fish.
Re: CR1 - Beach add-ons
Have you ever seen starfish 1 per 1 meter? This type of add-on should be barely noticeable.yosuhara wrote:hm, actually Iru I think this starfish looks good...
Re: CR1 - Beach add-ons
This is a fantasy game. We don't have to (and should not) replicate fauna and flora from the real world 1:1. When the starfish in the mana world are significantly larger than in the real world: why not?
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Re: CR1 - Beach add-ons
Yea... as MOB why not, but in this case it will be another object with collision tile. Whatever.Crush wrote:This is a fantasy game. We don't have to (and should not) replicate fauna and flora from the real world 1:1. When the starfish in the mana world are significantly larger than in the real world: why not?
Re: CR1 - Beach add-ons
I can step on starfishs.... Not EVERY item has to be one with a collision tilei wrote:Yea... as MOB why not, but in this case it will be another object with collision tile. Whatever.Crush wrote:This is a fantasy game. We don't have to (and should not) replicate fauna and flora from the real world 1:1. When the starfish in the mana world are significantly larger than in the real world: why not?
<Kage_Jittai> ... are you saying I am elite
<thorbjorn> Yes.
<thorbjorn> Yes.
Re: CR1 - Beach add-ons
Up to AxlTrozz what is going to get included into the beach going into CR1.
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Re: CR1 - Beach add-ons
I don't think winneR3 made that pixelart (at least not from scratch) I can see the patters of a size reduction to one pixel and then expanded to that size, is too perfect and the palette is too wide (colors almost perfect picked), I don't think he is able to make by himself a 10 colors ramp in a very small object.
WinneR3:
Some pixel artist work that way and redo the whole image making look good at the end, but I hate that and is just lack of creativity.
please read this line = Pixelart : you make the images PIXEL by PIXEL and if you are not willing to read tutorial (we have plenty), follow advices (you already receive a lot) and do your own work as a real pixelartist, I'm not willing to consider any of your work on CR1 or any other project I get involved.
Meway:
Please continue working on the beach add-ons
WinneR3:
Some pixel artist work that way and redo the whole image making look good at the end, but I hate that and is just lack of creativity.
please read this line = Pixelart : you make the images PIXEL by PIXEL and if you are not willing to read tutorial (we have plenty), follow advices (you already receive a lot) and do your own work as a real pixelartist, I'm not willing to consider any of your work on CR1 or any other project I get involved.
Meway:
Please continue working on the beach add-ons