Help Building 0.0.18

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joel
Peon
Peon
Posts: 7
Joined: 06 Dec 2005, 23:25

Help Building 0.0.18

Post by joel »

Ive been working on building the newest release, and i have it compiling without errors, but it fails during the linking stage, and i'm not sure why. I made an xcode project out of the source code and manually dropped all the headers and libraries into the project.

Here's the link errors:

Code: Select all

/usr/bin/ld: Undefined symbols:
_main
gcn::SDLImageLoader::SDLImageLoader()
gcn::SDLInput::SDLInput()
vtable for gcn::SDLImageLoader
_inflate
_inflateEnd
_inflateInit2_
gcn::SDLImageLoader::getRawData()
gcn::SDLImageLoader::free(gcn::Image*)
gcn::SDLImageLoader::discard()
gcn::SDLImageLoader::finalize()
gcn::SDLImageLoader::getPixel(int, int)
gcn::SDLImageLoader::putPixel(int, int, gcn::Color const&)
gcn::SDLImageLoader::getWidth() const
gcn::SDLImageLoader::getHeight() const
typeinfo for gcn::SDLImageLoader
gcn::SDLGraphics::_beginDraw()
gcn::SDLGraphics::popClipArea()
gcn::SDLGraphics::pushClipArea(gcn::Rectangle)
gcn::SDLGraphics::drawRectangle(gcn::Rectangle const&)
gcn::SDLGraphics::fillRectangle(gcn::Rectangle const&)
gcn::SDLGraphics::drawSDLSurface(SDL_Surface*, SDL_Rect, SDL_Rect)
gcn::SDLGraphics::_endDraw()
gcn::SDLGraphics::drawLine(int, int, int, int)
gcn::SDLGraphics::getColor()
gcn::SDLGraphics::setColor(gcn::Color const&)
gcn::SDLGraphics::drawHLine(int, int, int)
gcn::SDLGraphics::drawImage(gcn::Image const*, int, int, int, int, int, int)
gcn::SDLGraphics::drawPoint(int, int)
gcn::SDLGraphics::drawVLine(int, int, int)
gcn::SDLGraphics::setTarget(SDL_Surface*)
gcn::SDLGraphics::SDLGraphics()
gcn::SDLGraphics::getTarget() const
typeinfo for gcn::SDLGraphics
vtable for gcn::SDLGraphics
_StandardAlert
_c2pstrcpy
collect2: ld returned 1 exit status
It's weird, because I am linking to guichan and it is compiled with SDL support, so what's the problem here?
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