Blocking passage
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- Peon
- Posts: 35
- Joined: 08 Mar 2006, 17:23
- Location: Germany
- Contact:
Another solution:
Add more details to the walkable layer, like:
- walkable for players
- walkable for NPCs
- walkable for players & NPCs
- walkable for noone
In addition it would really be better when players can walk through other players.
Add more details to the walkable layer, like:
- walkable for players
- walkable for NPCs
- walkable for players & NPCs
- walkable for noone
In addition it would really be better when players can walk through other players.
It's nice to be important,
but it's more important to be nice!
but it's more important to be nice!
i've startet to play qin lately (a commercial 2d mmorpg from the isometric perspective). they solve this problem by giving the players the ability to jump over each other (while making it impossible to jump over barriers the player is not supposed to jump over).
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Crush wrote:i've startet to play qin lately (a commercial 2d mmorpg from the isometric perspective). they solve this problem by giving the players the ability to jump over each other (while making it impossible to jump over barriers the player is not supposed to jump over).
That's the most fun solution I've read! Gets my vote.
"I'm selfdestructive baby
But a friendly one" - Spiritual Beggars.
But a friendly one" - Spiritual Beggars.
i really like the way you thinkPlatyna wrote:Then I will log in and ban them.haggard wrote:wider? i dont think that will solve anything. if these little pricks get there jollies off of blocking the path then there is a possibility that they will get friends to help them and if the path is wider...then just put more people in front of the path. i think the walk through people idea is a better idea
Suggestion of passage entrance solution:
http://platyna.platinum.linux.pl/misc/s11.png
Regards.
i am by no means opposed to jumpin, but this adds a new dimension in the game that could lead to major bugs. if kept controlled, jumping might be the solution, but i kinda like the pushing idea. to make it less of something that could be an annoynce, you could make it so that you have to have +1 more than the person (maybe ppl) that u are trying to push. this makes it a little more democratic because you have to actually rally ppl to your cause.
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- Peon
- Posts: 35
- Joined: 08 Mar 2006, 17:23
- Location: Germany
- Contact:
Or they become a ghost, so other plaers can walk through them. So see which players are idling, they could have a grey character sprite.AlSim wrote:More seriously wouldn't it be possible to do so that people who don't move for a while are disconnected ?
It's nice to be important,
but it's more important to be nice!
but it's more important to be nice!