Reid's Inn

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secretmogge
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Reid's Inn

Post by secretmogge »

Noticed there are 3 Drunken Lady Skeletons in here now and only 1 Tipsy Skeleton.

I know a lot changed with Graveyard and all that but did Reid's Inn also change mob style or is it an error/bug thing?
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wushin
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Re: Reid's Inn

Post by wushin »

It's sprite 1.5. Mobs & NPCs share more base gears so that anything a mob wears so can player or npc. It increases the potential number of NPCs available to developers by (Visible Equipment Slots * Humanoid mobs * Dye Channels * Equipment) or millions of NPCs Mob Variants. Plus anything added to a Mob/Npc is always so close to being default gear.
The secret to getting all the important stuff done is doing nothing.
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secretmogge
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Re: Reid's Inn

Post by secretmogge »

I did not mean what they are wearing, i meant the number of mobs. Used to be 2 of each in there.
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wushin
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Re: Reid's Inn

Post by wushin »

Ahh the count, yeah. See that now. Cassy is fixing it.
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secretmogge
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Re: Reid's Inn

Post by secretmogge »

Alrighty cool Cassy :alt-3:
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Cassy
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Re: Reid's Inn

Post by Cassy »

Last edited by Cassy on 07 Jul 2014, 16:32, edited 1 time in total.
Reason: see edit
Main characters:
Lv.94 - Cassy - speedarcher on dark path, bunny-wannabe, would like to ride on a Mouboo once...
Lv.95 - Biqcassy - mage on light path, addicted to her Fluffy Hat, love-hates Fallens, really misses Confused Tree...
Lv.70 - Simca. - dreams of becoming a speedarcher on light path, still has a lot to learn...

Personal development overview | priorities | wiki to-do | wiki profile incl. other characters

[20:24:59] <Cassy> debug npc in crypts!
[20:25:02] <Cassy> just a joke...
[20:25:08] <wushin> DONT DO THAT
[20:25:10] <o11c> !slap Cassy
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