caretaker, george &other npc showing trick or treat dialog

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butters
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caretaker, george &other npc showing trick or treat dialog

Post by butters »

npcs are showing trick or treat dialog again, heres some screen shots
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Re: caretaker, george &other npc showing trick or treat dial

Post by wushin »

I see that. Working on a fix.
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Re: caretaker, george &other npc showing trick or treat dial

Post by wushin »

Bug Fix

Currently on test & needing testers to test.
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Re: caretaker, george &other npc showing trick or treat dial

Post by Altus Institute »

Hi,

I read the fix but i dont understand a thing so...

I saw Munro
halloween quest is online.
Hitchter towel are online.
I dont check the bowler hat and others annual quest

Orum first part (to get the candle helmet) is buggy, the 2nd barrier crash the client and all barrier color change when you are back online.

the arrows are still at 2gp in tulimshar store
when do you think Heathin quest (with your change) will be online?

ty
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Re: caretaker, george &other npc showing trick or treat dial

Post by wushin »

This is just for Halloween and Xmas Time events. Others still use a different call.

Trick or Treating shouldn't happen. But Munro and the Charm should still be active.

Xmas event should function as normal.
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gumi
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Re: caretaker, george &other npc showing trick or treat dial

Post by gumi »

my guess is that he tested on the main server rather than the test server because "the arrows are still at 2gp in tulimshar store" and "2nd barrier crash the client"

on the test server this is all fixed
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Re: caretaker, george &other npc showing trick or treat dial

Post by 4144 »

meko wrote:"2nd barrier crash the client"
And how crach client?
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Re: caretaker, george &other npc showing trick or treat dial

Post by gumi »

4144 wrote:
meko wrote:"2nd barrier crash the client"
And how crach client?
It does a warp loop. Like if there is a warp on [1,1] that warps to [1,2] and the player keep pressing the up arrow key.
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Re: caretaker, george &other npc showing trick or treat dial

Post by 4144 »

meko wrote:
4144 wrote:
meko wrote:"2nd barrier crash the client"
And how crach client?
It does a warp loop. Like if there is a warp on [1,1] that warps to [1,2] and the player keep pressing the up arrow key.
You mean inifinite loop (in other words freeze) and not crash?
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Re: caretaker, george &other npc showing trick or treat dial

Post by gumi »

4144 wrote:You mean inifinite loop (in other words freeze) and not crash?
No, I mean crash. It crash less often if you enable "buggy server protection" but still crash
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Re: caretaker, george &other npc showing trick or treat dial

Post by 4144 »

meko wrote:
4144 wrote:You mean inifinite loop (in other words freeze) and not crash?
No, I mean crash. It crash less often if you enable "buggy server protection" but still crash
Then disconnect?
Or you mean correct exit after overflow send or receive buffer?

Crash mean abnormal program termination.
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Re: caretaker, george &other npc showing trick or treat dial

Post by gumi »

4144 wrote:
meko wrote:
4144 wrote:You mean inifinite loop (in other words freeze) and not crash?
No, I mean crash. It crash less often if you enable "buggy server protection" but still crash
Then disconnect?

Crash mean abnormal program termination.
well yes, disconnect
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