Something about walking at 002-3.

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Rubikon_
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Something about walking at 002-3.

Post by Rubikon_ »

For my mind the places with number 1. 2. 3. 4. are wrong tilest because the 5. is correct about walking.
1.Although this road is not expanded laterally
2.Although this road is not expanded laterally +1
3.Why Nathan don't let me go more so i think it is wrong tilest.
4.Although this road is not expanded laterally +1
Why are not all the roads enhanced as in the case with the number 5.
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gumi
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Re: Something about walking at 002-3.

Post by gumi »

1. we could enlarge it if we put the borders on over1
2. ^
3. we SHOULD remove those 2 tiles (but not the 3rd)
4. for the bridge it is a tricky one as in if we enlarge it then we have to move the collision that is on the right side 1 tile to the right (which would just move the problem to another place)
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Re: Something about walking at 002-3.

Post by Virtual Reality »

meko wrote: 4. for the bridge it is a tricky one as in if we enlarge it then we have to move the collision that is on the right side 1 tile to the right (which would just move the problem to another place)
Why not get rid of the collision tiles on the bridge itself?
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gumi
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Re: Something about walking at 002-3.

Post by gumi »

Because then you could go off of the bridge from the side even though there is a barrier
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Re: Something about walking at 002-3.

Post by Virtual Reality »

meko wrote:Because then you could go off of the bridge from the side even though there is a barrier
Wouldn't the other collision tiles take care of that?
EDIT: Others would need to be added (e.g., rope, bags, or boxes) to the right of the bridge.
Last edited by Virtual Reality on 20 Apr 2015, 01:38, edited 1 time in total.
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gumi
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Re: Something about walking at 002-3.

Post by gumi »

what other collision? if I remove the collision then there is nothing prevent you from jumping off the bridge
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