Map Bugs

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poppet
Peon
Peon
Posts: 13
Joined: 13 Dec 2020, 19:43

Re: Map Bugs

Post by poppet »

found a few wrong tiles that need to be removed

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HoraK-FDF
Developer
Developer
Posts: 40
Joined: 22 Nov 2020, 16:35

Re: Map Bugs

Post by HoraK-FDF »

030-3 added a collusion tile
001-1 fixed 2 bugs
002-1 poppets bug fixed + 3 other on that map
099-7 enlarged small island so that Golems cannot get stuck there any more and added its minimap

poppet
Peon
Peon
Posts: 13
Joined: 13 Dec 2020, 19:43

Re: Map Bugs

Post by poppet »

found this map bug while doing the rossy quest. there is a black tile that needs to be on the roof layer, there might be a few more i didnt browse around. I was busy running for my life. :D

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poppet
Peon
Peon
Posts: 13
Joined: 13 Dec 2020, 19:43

Re: Map Bugs

Post by poppet »

needs a collision tile to keep spawns from going in there, there was 2 in here.

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HoraK-FDF
Developer
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Posts: 40
Joined: 22 Nov 2020, 16:35

Re: Map Bugs

Post by HoraK-FDF »

025-4 added poppets roof tiles and one other was missing there too
011-1 fixed a fence and a collusion tile
010-1 fixed dimonds cove since snail tracks and bee shadows could be seen in middle of building
012-4 moved an invisible collusion object
009-1 fixed an layer issue on right entrance and flickering objects outside town
018-1 fixed flickering objects
020-2 moved ben's desk in right layer
013-3 added collusion tiles for unused chest and Demon Mask chest

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