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Having some problems with the new updater

Posted: 31 Oct 2006, 17:43
by BadMrBox
I updated earlier today and at that point everything was a-ok. Now when I was to play again, I had to update with the same package's again. That's kinda weird plus that it hung my cpu. I restarted the cpu and opened the client again. This time I didn't have to update but when I was logged on some gfx was apparently missing and I was logged off. For the third time I clicked the client and this time it started to upgrade again but extremely slow. Now I can play again and that's what's count but it's kinda weird to upgrade with stuff you already have upgraded with... My friend Deuce had similar problem's. He upgraded but apparently he didn't get all files so he had to restart. Wacko.

Posted: 31 Oct 2006, 21:41
by Crush
seems like the updater is still not working as we are expecting.

Posted: 31 Oct 2006, 21:53
by BadMrBox
Well, it will soon I guess :)

Posted: 31 Oct 2006, 22:07
by Crush
Wanna make a race what's finished earlier - the new updater or your promised cementry and church tileset?

Posted: 31 Oct 2006, 22:13
by BadMrBox
Hehe. Well, Crush. It's helluva problem designing a church that don't look like a church but yet like a church. :roll: . I have been thinking about the enemies for the graveyard at any case. Zombie's, vamp's and perhaps theese skulls we have for the halloween?

Posted: 01 Nov 2006, 08:46
by Bjørn
I'm sure this was not the updater having problems, but rather Bjørn having fun fiddling around with the updates for a while. It may have appeared like some updates got downloaded multiple times, but I merged three updates into one, renamed two (separately), and released two new updates, one for making 0.0.20 work again (for Mac users) and the other for fixing some small issues.

Sorry for any inconvenience this may have caused, but it should now be over. As long as you stay up to date we really do expect only small updates to be downloaded from time to time.