In Hurnscald there should normally no Monsters that come and kill idle/afk players. Player "Hello=) " said he got killed by a grass snake witch cannot seen around there normally. The towns should be save places where something like this should not happen I think.
Players got killed in Town
Re: Players got killed in Town
I'll be deploying a patch tonight (whenever "tonight" happens to be) which will prevent summons from happening in towns.
It has already been merged, I'm just being lazy in restarting the server
Yes, I discussed with online GMs beforehand.
Jesusalva (aka. Jesusaves)
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Former system administrator, project lead and developer.
Do not contact me regarding The Mana World inquiries.
Re: Players got killed in Town
Spawn parties used to be fun in town, do we really want to prevent them?
-- Ford Prefect
Re: Players got killed in Town
@spawn is fine, and @summon still work
Only summon magic is disabled.
The GM Team agreed, preventing abuse is more important than hypothetical spawn parties, unfortunately
The magic still work in GM Island, so they'll need to decide between using GM Island or Town depending in if they think summon magic is a valid move or not.
Jesusalva (aka. Jesusaves)
Donate to the project! ─ (Note: If you want to support me instead, Buy me a coffee!)
Former system administrator, project lead and developer.
Do not contact me regarding The Mana World inquiries.
Re: Players got killed in Town
There is some long-standing bug, and some particularly active dark mage decided to abuse it. Jes told it hard to fix - and it seems it really is. So, well, seems a bit less fun for me in the city.
Re: Players got killed in Town
By the way, the exploit is not present in rEvolt c:
Jesusalva (aka. Jesusaves)
Donate to the project! ─ (Note: If you want to support me instead, Buy me a coffee!)
Former system administrator, project lead and developer.
Do not contact me regarding The Mana World inquiries.