Segfault while moving into the Tulimshar map.
Posted: 27 Mar 2007, 10:32
Code: Select all
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1220692304 (LWP 9400)]
0x080f5ee3 in Graphics::drawImage (this=0x814ecc0, image=0x0, x=382, y=-125)
at graphics.cpp:124
124 return drawImage(image, 0, 0, x, y, image->mBounds.w, image->mBounds.h);
(gdb) bt
#0 0x080f5ee3 in Graphics::drawImage (this=0x814ecc0, image=0x0, x=382,
y=-125) at graphics.cpp:124
#1 0x080f1935 in FloorItem::draw (this=0x82ff308, graphics=0x814ecc0,
offsetX=-1026, offsetY=-2269) at floor_item.h:94
#2 0x08100793 in Map::draw (this=0x82fbca8, graphics=0x814ecc0, scrollX=1026,
scrollY=2269, layer=1) at map.cpp:161
#3 0x080bf1c2 in Viewport::draw (this=0x8160000, gcnGraphics=0x814ecc0)
at gui/viewport.cpp:197
#4 0xb78b7fd1 in gcn::BasicContainer::drawChildren ()
from /usr/local/lib/libguichan.so.0
#5 0xb78c8227 in gcn::Container::draw () from /usr/local/lib/libguichan.so.0
#6 0x08075702 in Gui::draw (this=0x8163af0) at gui/gui.cpp:209
#7 0x080f3b45 in Game::logic (this=0x822b288) at game.cpp:368
#8 0x080fe867 in main (argc=5, argv=0xbfd61db4) at main.cpp:757