Target cursor bug

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Blamoo
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Joined: 03 Feb 2006, 22:07

Target cursor bug

Post by Blamoo »

empty tiles doesn't hide target cursor, particles and damage number


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Crush
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Joined: 25 Aug 2005, 16:08
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Post by Crush »

Basically the same mapping bug as http://forums.themanaworld.org/viewtopic.php?t=2616

All indoor maps need some remapping. All the black tiles that are on layer 0 have to be put on layer 2. Any volunteers?
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

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ticho
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Joined: 08 Jun 2005, 14:19

Post by ticho »

Also, stone road on the woodland map (the one with fluffies on it) is layered above the target cursor - probably effect of the same bug.
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