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map testing problems

Posted: 11 Oct 2008, 02:19
by zipon
Dont know if its a bug but in the client 25 and 26 i cant test my maps because the layers are above the monster and player sprites and i cant move at all plus the particles fx is not showing.
all things is works fine in client 24 but i dont think it is that godt to test stuff in old clinets versions.

Have there been changing in the way the layers works now or am i doing something wrong?

Re: map testing problems

Posted: 11 Oct 2008, 02:32
by Jaxad0127
Yes. Two layers need certain names to work. Fringe needs to be called Fringe and Collision, Collision. Details here: http://wiki.themanaworld.org/index.php/ ... ing_to_map.

Re: map testing problems

Posted: 11 Oct 2008, 02:51
by zipon
jaxad0127 wrote:Yes. Two layers need certain names to work. Fringe needs to be called Fringe and Collision, Collision. Details here: http://wiki.themanaworld.org/index.php/ ... ing_to_map.
Thanks mate that helps alot :D